01 PROBLEM

Older learners needed explicit social and emotional instruction without resources that felt too young.

GLORB began as a ten-week curriculum adjustment for an upper-primary learner who needed direct teaching, modelling and guided practice.

Existing resources felt too young and disconnected from his interests

The learning needed to respect his age, ability and dignity

Skills needed to move beyond discussion into guided practice

ORIGINAL LEARNER PROFILE
Learner profile outlining the abilities, interests and support needs that informed the development of GLORB.
INFORMED PROGRAM DEVELOPMENT

The learner’s needs informed the original GLORB learning program.

Annotated overview of the original ten-week GLORB program, including lesson sequencing, explicit modelling, learner reflection, curriculum alignment and formative assessment.
EARLY EVIDENCE

Initial implementation indicated a broader need.

The learner and his parents responded positively to the program

Other teachers requested access for their own students

EVIDENCE

Research shows social and emotional learning is:

Research summary showing that social and emotional learning is needed, expected within the Australian Curriculum, effective and difficult for time-poor teachers to implement.
THE BRIEF EXPANDED

The system needed to work beyond one learner.

GLORB design response showing a ready-to-teach, curriculum-aligned, research-informed and age-respectful learning system.
References +

ACARA. (2025). School students with disability 2025. Australian Curriculum, Assessment and Reporting Authority.

Hunter, J. A., & Nguyen, B. (2024). Forever feeling guilty: How ineffective curriculum planning approaches can exacerbate teacher workload and undermine professional satisfaction. Curriculum Perspectives, 44, 573–577.

Elbertson, N. A., Jennings, P. A., & Brackett, M. A. (2025). The role of educators in school-based social and emotional learning. Social and Emotional Learning: Research, Practice, and Policy, 6 , 100134.

Carpendale, E. J., Green, M. J., Dix, K. L., Tzoumakis, S., Williams, K. E., White, S. L. J., et al. (2025). An exploratory evaluation of universal social-emotional learning programs delivered during elementary school to Australian students. Journal of School Psychology, 110, 101447.

SHIPPED GLORB EXPERIENCES

Scan to try the shipped GLORB web experiences

Scan to try GLORB. QR codes linking to the GLORB Signal Mission, Listening Mission, Conversation Mission, Empathy Mission and Signal Mapper.
02 THE APPROACH

Make the learner the Earth expert. Make Glorb the newcomer.

GLORB asks learners to help an alien understand Earth’s signals and social situations.

Positions the learner as active and knowledgeable

Makes changing emotions and social signals visible

Connects stories, interfaces and print through one character world

THE EARTH EXPERT
GLORB visual assets showing the learner positioned as the Earth expert who helps Glorb understand social signals.
03 SYSTEM ARCHITECTURE

GLORB learning system architecture

GLORB Guide header presenting a learning system that is clear for adults, engaging for learners and supported by evidence. GLORB system architecture showing four learning missions for knowing a skill, one support tool for applying the skill, and a learning journey through Learn, Practise, Apply and Reflect. GLORB process for transferring learning from digital experiences into planning, real-world practice, reflection and printable resources.
04 DIGITAL MISSIONS

Four responsive missions build from noticing signals to navigating social interaction.

Glorb Learn character introducing the digital learning missions.
GLORB learning process moving from a digital mission to planning, real-world implementation, reflection and educator review.
Cover of Glorb and the Signal Mission.
01

SIGNAL MISSION

Notice signals.

Explore how face, voice, body, movement and space can provide useful clues.

Character introduction · Signal system · Body and behaviour signals · Changes in activation
VIEW MISSION →
Cover of Glorb and the Listening Mission.
02

LISTENING MISSION

Listen and respond.

Notice information, understand meaning and choose a connected response.

Orient attention · Notice information · Check · Understand · Respond
VIEW MISSION →
Cover of Glorb and the Conversation Mission.
03

CONVERSATION MISSION

Build conversations.

Practise starting, joining, contributing to and finishing conversations.

Starting · Joining · Contributing · Relevant questions · Ending
VIEW MISSION →
Cover of Glorb and the Empathy Mission.
04

EMPATHY MISSION

Consider perspectives.

Notice what is happening, consider another perspective and choose a supportive response.

Notice emotion · Make a careful guess · Check · Listen · Help · Respond
VIEW MISSION →
INSIDE THE MISSIONS
Signal Mission screens using narrative to introduce Glorb’s situation.
Learning through narrative
Listening Mission screens making the learning intention clear.
Clear learning intentions
Conversation Mission screens teaching one conversation element at a time.
One element at a time
Signal Mission activities showing guided choices and responsive feedback.
Guided practice + responsive feedback
05 SIGNAL MAPPER

GLORB Signal Mapper

Glorb’s Signal Map: from learner self-report to practical support.
06 ACCESSIBLE UX/UI

One shared interface system reduces unnecessary navigation and processing demands.

  • One task at a time One meaningful task is presented on each screen.
  • Consistent navigation Navigation, progress and button placement remain consistent.
  • Read-aloud support Another way to access written instructions and story content.
  • Keyboard access + large targets Controls support different ways of navigating and interacting.
  • Colour + written labels Important information is not communicated through colour alone.
  • Responsive layouts The learning sequence is preserved across desktop, tablet and mobile.
  • Choice-specific feedback Feedback helps learners understand each decision and try again.
GLORB read-aloud and more-information controls shown with text labels and compact icons.
Read-aloud support
Listening Mission activity menu showing three labelled activities and their completion status.
Consistent navigation + visible progress
Signal Mission choices with tried options labelled and feedback explaining why to try another response.
Choice-specific feedback
GLORB Signal Mapper displayed on desktop, tablet and mobile screens.
Desktop, tablet + mobile
GLORB visual assets including an Earth File, interaction symbol, planet and field-approved research stamp.
07 REAL-WORLD TRANSFER

Every digital concept continues through planning, practice and reflection beyond the screen.

  • Digital experiences introduce, model and rehearse the skill.
  • Printable resources support planning, application and reflection.
  • Classroom activities allow concepts to be discussed and adapted.
  • Support cards help learners communicate what they notice and what helps.
  • Retrieval and teach-back activities create repeated encounters with the same learning.
  • Completion is treated as participation, not proof of real-world mastery.

DESIGN RULES

  • Make the invisible visible.
  • Teach before expecting.
  • Reduce interface demand, not the thinking.
  • Keep the learner’s voice visible.
GLORB emotional-state illustrations grouped by colour, alongside the Glorb character.
08 DESIGN SYSTEM + DELIVERY

Shared visual and interaction patterns make five browser-based tools read as one product family.

  • Learning missions use a shared blue interface system.
  • Support tools use green while retaining the same structural language.
  • Mission cards repeat the same hierarchy, labels and curriculum placement.
  • Navigation, progress, feedback and replay behaviours remain consistent.
  • QR launch cards provide direct access from printed classroom resources.
  • The responsive experiences were implemented through AI-assisted HTML, CSS and JavaScript workflows, then reviewed and refined for content, interaction, accessibility and brand consistency.
OUTCOME

One learner-specific adjustment became a connected five-tool learning system.

GLORB now includes four responsive learning missions, one personalised support tool and printable resources for learners, families and educators. Initial implementation received positive learner and parent responses and prompted requests from other teachers. Broader classroom testing and evaluation are the next stage.

THE DIGITAL SYSTEM

GLORB Signal Mission preview.

GLORB: THE SIGNAL MISSION | INTERACTIVE SEL LEARNING EXPERIENCE

OVERVIEW

Story-led digital learning experience introducing the GLORB Signal System through explicit teaching, guided interaction + feedback.

LEARNING

Notice body + behaviour signals · Recognise changes in activation · Connect signals to regulation support + strategies

VIEW MISSION →
GLORB Listening Mission preview.

GLORB & THE LISTENING MISSION | INTERACTIVE SEL LEARNING EXPERIENCE

OVERVIEW

Story-led digital learning experience teaching listening as an active process of noticing, processing + responding to information.

LEARNING

Notice verbal + non-verbal information · Orient attention to the speaker · Identify key information · Check · Respond · Understand

VIEW MISSION →
GLORB Conversation Mission preview.

GLORB & THE CONVERSATION MISSION | INTERACTIVE SEL LEARNING EXPERIENCE

OVERVIEW

Story-led digital learning experience teaching the key steps involved in starting, joining, contributing to + ending conversations.

LEARNING

Start · Join · Contribute · Ask relevant questions · Notice the other person · End the conversation

VIEW MISSION →
GLORB Empathy Mission preview.

GLORB & THE EMPATHY MISSION | INTERACTIVE SEL LEARNING EXPERIENCE

OVERVIEW

Story-led digital learning experience teaching empathy as a process of noticing information, making a careful guess, checking + responding.

LEARNING

Notice signs of emotion · Make a careful guess · Check if unsure · Listen · Help · Respond across different scenarios

VIEW MISSION →
GLORB Signal Mapper preview.

GLORB & THE SIGNAL MAPPER | DIGITAL SELF-AWARENESS + SUPPORT TOOL

OVERVIEW

Student-led digital mapping tool designed to make individual emotional patterns, regulation needs + helpful supports easier to identify and communicate.

FUNCTION

Map feelings + signals · Identify patterns + actions · Explore pressures · Record self-help + adult support · Generate student + educator resources

VIEW MAPPER →